Flying Battery (Sonic Generations 2)

Xbox One: Previous Stage|Flying Battery|Next Stage

Nintendo 53: Previous Stage|Flying Battery|Next Stage

Flying Battery is the second stage on the Xbox One and Nintendo 53 versions of Sonic Generations 2: Past, Present, Future. This place originates from Sonic & Knuckles, where it is also the second stage.

Description
Robotnik's flying blimp of doom! This place has all sorts of traps, like falling barrels, smashers on the ceiling, spikes on the floor, and more! What awaits us in this flying fortress of evil? Who knows.

Act 1

 * Time Trial: Get through in 5 Minuets!
 * Stealth Attack: Get through without defeating enemies!
 * Through the Rainbow: Get through with a rainbow covering the screen!
 * Elemental Challenge: Use the Aqua, Thunder and Flame Shields to get to the Goal!
 * Ring Collectors: Collect 100 Rings!
 * Doppelganger Race: Get to the Goal before your Doppelganger!

Act 2

 * Super Speed: Get through without slowing down!
 * Time Trial: Get through in 5 Minuets!
 * Stealth Attack: Get through without defeating enemies!
 * Golden Rings: Collect Rings until the Goal Ring gets it's color back!
 * Tails' Tornado: Get to the Goal before the Tornado!
 * Eggman's Glop: Get through without slipping on Eggman's Glop!

Act 3

 * Perfect Hedgehog: Get to the Goal without taking damage!
 * Time Trial: Get through in 10 Seconds! (While collecting clocks)
 * Massive Mech: Destroy Eggman's 5 Super Mech!
 * Robotron Doppelganger: Find and Destroy Metal Sonic!
 * Ring Collectors: Collect 100 Rings!
 * Stealth Attack: Get through without destroying enemies!